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Integration with Reallusion iC8 and CC4

Please add a seamless import and export plugin pipeline to the marketplace, with full shaders and character rigs fully compatible for Reallusion. Reallusion already offers a lot of advanced animation tools designed to streamline and enhance the animation process, such as: Body Animation: Tools for creating smooth motion blends, interactive target reach, footstep systems, and motion capture (mo cap) data correction Facial Animation: Advanced facial tools for muscle-level facial editing, facial puppeteering, multi-pass facial mo cap, and accurate lip-sync animation, offers 60 standard facial blendshapes for animating characters AccuPOSE: AI-assisted posing and animation AccuFACE: Video-based AI facial motion capture and live capture from webcams or recorded videos Audio2Face: AI-powered expressions and lip-sync BuildingGen: A modular 3D building generator plug-in for iClone

J_H About 1 month ago

Context-based texture export

Copied from Discord: It would be awesome to be able to work on specific textures. To be more detailed an example: I am in the Face section, I am working on eyes, rightclick on an eye texture in the selector, get a context menu that allows me to export this eye texture. I can then work on that eye texture in an image editor. Then again rightclick in Reblium to import the reworked (or completely new) texture. This could also be done for other options like freckles, moles or makeup. From what I learned to far it is possible to export an avatar as fbx, do changes to the textures and then reimport, but it would be easier and a better workflow imho when it would be possible to do this as described above.

Xanathon About 2 months ago