3dsmax one click export rigged in biped

In an ideal world, your character is exactly the same in both programs, with hair cards, rigged and skinned in the standard biped, with morphs in morpher, with textures ready for Vray. All standard stuff.

For archviz or film it would save so much time !

Upvoters
Status

Under Consideration

Board

πŸ’‘ Feature Request

Date

Over 1 year ago

Author

Julos

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